Forth: The Best Programming Language for the End of the World? A Case Study on A.D. 2044 (1991) - Roland Pantoła’s Interactive Fiction
A media-archaeology case study of Roland Pantoła's 1991 Polish Atari 8-bit adventure game A.D. 2044 (Sexmission), examining how he extended the Forth programming language to build his own game engine and how the game works as political satire of late-communist Poland.Powered by Seed HypermediaOpen App